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What are the development technologies of web games on the Internet?

2025-01-15 Update From: SLTechnology News&Howtos shulou NAV: SLTechnology News&Howtos > Development >

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This article mainly shows you "what development technologies there are in web games on the Internet". The content is simple and easy to understand, and the organization is clear. I hope it can help you solve your doubts. Let Xiaobian lead you to study and learn this article "what development technologies there are in web games on the Internet".

Web games require a correspondingly high concurrency and fast response on the server side (the computing power of the server side can be given up appropriately). If you want to understand the server-side language knowledge, learning java,. NET, php, etc. are appropriate (java and c#/ASP computing power is still very strong, all support cluster servers), in fact, the core is to understand their interaction with the database & the characteristics of the output to the client, even you can build your own server relying on the file system as a persistent medium.

What are the web game development techniques?

At present, the basic technologies for developing web games include at least:

①Photoshop operation zhi and HTML+CSS+Javascript basic knowledge is the most basic dao.

Flash+actionScript is essential in IE.

③ The future browser world will be dominated by HTML5 for some time, so the common technologies involved in the HTML5 specification, such as SVG-canvas, offline storage, WebSocket, and webWork, are also very basic.

The key you say is "game", and still be webpage, how can this have a relation with server language?

The server is doing data access; but the focus of the game is on interactive operation, it must be on the client side of the operation, as for the server side any language can ah, the key is to ensure that the server system software data access efficiency & hardware stability.

Recently playing node.js so I tried to get a server, very reliable, and node.js is a single-threaded server-side language, concurrent and fast response to requests, but cluster applications are not very mature, Taobao is currently spending efforts to do research and transformation.

Web game development technology is divided into several types

Web games are also divided into many kinds, generally on the market web games are used in the interactive mode of web pages, based on HTTP to achieve interaction with the server, the back-end of these games can be implemented using any Web development language, such as PHP, Java, C#, VB, Ruby, Python these, there is no problem.

The front-end of the game is still generally using Flash platform, the development language is ActionScript, more avant-garde games have the use of HTML5, JavaScript, there are some games on social platforms directly use HTML pages to interact, there are some traditional game manufacturers turn to do web games also have the use of ActiveX technology directly transplant the existing game, these game front-end often use C++ to develop these. Some games require real-time interaction with servers (such as MMORPG), and the back-end of these games is often the same architecture as traditional online games, and the development language is generally more traditional C++, and some use Erlang to handle the network and distributed computing platform. It is worth mentioning that Lua language, Lua in the web game client side is not used much, but in the server side still has a lot of use, mainly used in the actual logic part of the game.

The above is all the content of this article "What are the development technologies of web games on the Internet?" Thank you for reading! I believe that everyone has a certain understanding, hope to share the content to help everyone, if you still want to learn more knowledge, welcome to pay attention to the industry information channel!

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