Get the App
SLTechnology News&Howtos  ›  Development  › 

How to realize Cylindrical projection by OpenCV in C language

Shulou Source: shulou.com Published: 2022-06-02 05:20:59 10月03日 Update

It is believed that many inexperienced people don't know what to do about how to realize cylindrical projection in OpenCV in C language. therefore, this paper summarizes the causes and solutions of the problem. I hope you can solve this problem through this article.

Preface

When doing panoramic stitching, in order to maintain the consistency of spatial constraints and vision in the picture, it is necessary to carry out cylindrical projection, otherwise the more distant from the central image, the greater the deformation after stitching.

The cylindrical projection formula is

The implementation code is for color images int main () {cv::Mat image1 = cv::imread ("images/1.jpg", 1); if (! image1.data) return 0; imshow ("image1", image1); Mat imgOut = Mat (image1.rows, image1.cols, CV_8UC3); float w = image1.cols; float h = image1.rows Float f = (w / 2) / atan (PI / 8); for (int I = 0; I

< image1.rows; i++) { for (int j = 0; j < image1.cols; j++) { float x = j; float y = i; float x1 = f * atan((x - w / 2) / f) + f * atan(w / (2.0f * f)); float y1 = f * (y - h / 2.0f) / sqrt((x - w / 2.0f) * (x - w / 2.0f) + f * f) + h / 2.0f; int col = (int)(x1 + 0.5f);//加0.5是为了四舍五入 int row = (int)(y1 + 0.5f);//加0.5是为了四舍五入 if (col < image1.cols && row < image1.rows) { imgOut.at(row, col)[0] = image1.at(i, j)[0]; imgOut.at(row, col)[1] = image1.at(i, j)[1]; imgOut.at(row, col)[2] = image1.at(i, j)[2]; } } } imshow("imgOut", imgOut); waitKey(0); return 0;} 实现效果

For grayscale images cv::Mat image1 = cv::imread ("E:\ zcb_work\ 2113\ pic2\ k.jpg", 0); if (! image1.data) return 0; imshow ("image1", image1); cv::Mat image2 = cv::imread ("E:\ zcb_work\ 2113\ pic2\ j.jpg", 0) If (! image2.data) return 0; imshow ("image2", image2); Mat imgOut1 = Mat (image1.rows, image1.cols, CV_8UC1); imgOut1.setTo (0); Mat imgOut2 = Mat (image2.rows, image2.cols, CV_8UC1); imgOut2.setTo (0); float w = image1.cols; float h = image1.rows Float f = (w / 2) / atan (PI / 8); for (int I = 0; I < image1.rows; iTunes +) {for (int j = 0; j < image1.cols; jacks +) {float x = j; float y = I Float x1 = f * atan ((x-w / 2) / f) + f * atan (w / (2.0f * f)); float Y1 = f * (y-h / 2.0f) / sqrt ((x-w / 2.0f) * (x-w / 2.0f) + f * f) + h / 2.0f Int col = (int) (x1 + 0.5f); / / add 0.5 to round int row = (int) (y1 + 0.5f) / / add 0.5 to round if (col < image1.cols & & row < image1.rows) {imgOut1.at (row, col) = image1.at (I, j); imgOut2.at (row, col) = image2.at (I, j) / / imgOut.at (row, col) [1] = image1.at (I, j) [1]; / / imgOut.at (row, col) [2] = image1.at (I, j) [2];} imshow ("imgOut1", imgOut1) Imshow ("imgOut2", imgOut2)

Realize the effect

Original drawing

Cylindrical projection

Using surf algorithm, feature detection

Synthesize it like this, hehe

After reading the above, have you mastered how to achieve cylindrical projection with OpenCV in C language? If you want to learn more skills or want to know more about it, you are welcome to follow the industry information channel, thank you for reading!

Tags: Projection rounding image rounding language content effect method more problem jawless consistent helpless to this end consistency code formula preface reason original picture Apple Docker Huawei Linux macOS MariaDB Microsoft MySQL NVidia OPPO Reno MariaDB Microsoft macOS Shulou Tech Info Apple