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Intel Arc Alchemist GPU performs well in the new Blender benchmark

2025-02-28 Update From: SLTechnology News&Howtos shulou NAV: SLTechnology News&Howtos > Mobile Phone >

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Intel Graphics shared a video introducing the 3D rendering application Blender accelerated by Intel Arc Alchemist GPU. Bob Duffy, Intel senior software evangelist and developer affinity project manager, shows us how real-time rendering previews work cleverly with a little bit of Arc desktop muscle.

After a brief and sweet introduction, Duffy will guide us through setting up Blender to use the unreleased Intel GPU. Next, he did some quick scene manipulation and rendered quickly in the viewports with excellent preview quality.

Duffy did not mention any technical details of the Intel Arc GPU used in the demonstration. In addition, the dialog box we see in the settings and subsequent settings adjustments obscures the technical details of Intel Arc GPU in the video. It spoiled our fun to some extent, but thankfully, someone on the Intel graphics team must have given the following text a green light (about 1 minute 10 seconds in the video): "A demonstration on Intel Arc pre-production desktop stand-alone graphics card hardware. The results may vary."

Explaining how the upcoming Intel Arc Alchemist Desktop GPU works in Blender, Duffy said that in this demonstration, GPU specializes in denoising fast-rendered scenes to make them more enjoyable and complete. Specifically, Duffy says Blender uses AI to take advantage of "Intel open image denoising".

Duffy also shows how quickly Blender can update high-quality previews when changing the properties of materials in the scene. In order to prove this point, he adjusted the refractive index of the central scene of the glass object several times.

Intel's software evangelist also demonstrated some depth-of-field operations. Most of you will be familiar with depth of field, but in short, it is a photographic effect that blurs things outside the focal plane of your choice. This is a mature and popular technology in portraits, and now every new smartphone can be implemented or copied through software / artificial intelligence.

Duffy makes a final rendering of the desktop scene to end the video. It was completed in 7. 3 seconds and looked lively; however, he did not provide any comparison time for scene rendering using any vendor's known GPU.

This updated Blender with Intel Arc acceleration will arrive "sometime in the second quarter", which is the time scale on which we should see discrete desktop GPU. Remember, the Intel Arc laptop GPU will be released on Wednesday.

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