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What are the new elements introduced in Flex4Beta

2025-02-23 Update From: SLTechnology News&Howtos shulou NAV: SLTechnology News&Howtos > Development >

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This article will share with you about the new elements introduced in Flex4Beta. The editor thinks it is very practical, so share it with you as a reference and follow the editor to have a look.

Flex4Beta brings some new elements

Today I saw that Flex4's beta has been released on the adobe website, introducing a lot of new concepts.

New Specification of FXG Vector Graphics

In the past, in terms of WEB images, there were W3C SVG specifications, but this set of specifications is interesting and has not been well promoted, resulting in successful applications are rare.

Adobe has reformulated a new set of vector image exchange specifications in Flex4, but whether this specification will become a standard or a factual standard remains to be verified. But what is certain is that this set of specification functions are very perfect, coupled with the expansive breadth of flash, it will certainly have a great impact on the industry!

Because the previous flash is a set of self-closing vector image processing, so many files produced in 3dmax and other image tools can not be rendered in flash, if you have this function, the situation will be different.

◆ specification address

Http://opensource.adobe.com/wiki/display/Flexsdk/FXG+1.0+Specification

Component optimization

This time Flex4adobe refactored some of the components.

When I was at Flex3, I saw that on the adobe website, several important experimental technologies were officially released in Flex4, such as the new filter processing technology and the new text processing library.

Flash has changed a lot since flashplay10, and this release should become a landmark version like the flash8 version.

Since ◆ was developed with flash, I still feel that there are still several hard wounds in flash that can not be changed.

1: execution efficiency, flash runs on the basis of a virtual machine, the efficiency of image rendering is still relatively low, this is already a very low-level hard wound, it is estimated that it cannot be changed in the near future

2: thread support, which is the underlying architecture of the whole system, and it is estimated that it cannot be changed.

Thank you for reading! This is the end of this article on "what are the new elements introduced in Flex4Beta?". I hope the above content can be of some help to you, so that you can learn more knowledge. if you think the article is good, you can share it for more people to see!

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