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2025-01-17 Update From: SLTechnology News&Howtos shulou NAV: SLTechnology News&Howtos > Internet Technology >
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This article mainly introduces how to do a good job of data optimization in the secondary development of te, which has a certain reference value. Interested friends can refer to it. I hope you will gain a lot after reading this article.
When the data is loaded in Skyline, the resolution of the display device is high, and the data speed will be slow. Stutter occurs when the data is displayed and hidden in the control system. The data here is not only the model, but after the model is in 3dml format, it can be loaded dynamically. When it is far enough away from the model, the model will not be displayed, the resources can be recycled, and the vector data will be loaded more, which will reflect the stutter situation. Although the streaming mode can guarantee where to display and where to load, the resources have not been released where you have browsed, and when loaded in a layer way, the system sometimes cannot bear to load all the data at once.
The highest resolution supported by Skyline is 8192-3072. I don't know if it has been improved. I have tried a resolution of 4096. Obviously, the low resolution on the notebook is much faster, the most obvious is the stutter effect and slow display speed.
This is the same as the software drawing, such as to draw a picture, the picture content is the same, but the size is not the same, the larger the picture will be drawn slowly, this is a simple metaphor, the principle of Directx and OpenGL drawing is still more complex.
In Skyline, what is made into mpt is fast, so, when optimizing the data, you can make the static and moving things that are not easy to change into pictures, or simply make the image format and paste it on the surface, and generate it together when you generate mpt.
For linear and surface vector data, you can use tools to simply pump the data without fine display, so that when the system is drawing, reducing the number of points drawn can also increase the speed.
Model data should also be made into 3dml data, although this thing sometimes loses some precision when it is packaged, but the display speed and data support have been significantly improved.
Make some data into pictures and display them in polygon. See the official account article.
Data can be divided into four blocks or more according to the scope of the data and the cross, which is helpful in the case of high-precision display, whether it is a vector or a model.
Thank you for reading this article carefully. I hope the article "how to optimize data in the secondary development of TE" shared by the editor will be helpful to everyone. At the same time, I also hope that you will support us and pay attention to the industry information channel. More related knowledge is waiting for you to learn!
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