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How to access Advertising AUDIENCE NETWORK for Facebook Instant Game

2025-02-21 Update From: SLTechnology News&Howtos shulou NAV: SLTechnology News&Howtos > Development >

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This article analyzes "how Facebook Instant Game connects to Advertising AUDIENCE NETWORK". The content is detailed and easy to understand. Friends who are interested in "how to access Facebook Instant Game to Advertising AUDIENCE NETWORK" can follow the editor's idea to read it slowly and deeply. I hope it will be helpful to everyone after reading. Let's follow the editor to learn more about "how to access Facebook Instant Game to Advertising AUDIENCE NETWORK".

How to access AUDIENCE NETWORK

Related nouns

Business management platform Business Manager (Facebook commercialization related management platform, launch / cash, etc.)

Income management tool Monetization Manager, referred to as MOMA (Audience Network Cash out data Management platform)

BUSINESS MANAGER, a business management platform

Business Management platform (Business Manager) is a unified management platform for every partner to cooperate with Facebook, including both advertising business and advertising cash. As an administrator, you can add other members of the company or team and their APP in the settings of the business management platform, and set permissions for each member and APP.

Before entering the revenue management tool, you need to confirm whether the company already has a business management platform serial number, namely Business Manager ID. For the advertising cash-out business, each APP can only be managed by a single business management platform, so if you are using multiple Business Manager ID, be sure to communicate within the team (especially the advertising team and the commercialization team) and make sure you use one Business Manager ID.

After confirming the Business Manager ID, the game developer does not need to access the reward video advertisement form. Please contact your Audience Network account manager to activate the reward video permission.

Facebook's advertising and cash-out businesses can use the same Business Manager ID or separate Business Manager ID. It is recommended to use the same Business Manager ID for investment and cash, which is conducive to the subsequent access to business data.

Start using Monetization Manager, a revenue-generating management tool

By now, you should have identified a Business Manager ID for cashing in Facebook Audience Network. Before officially entering the income-generating management tool, we need to complete some basic tasks in the setup of the business management platform, such as adding multiple business management platform administrators (2 or above are the best). Now start the online operation:

1. First, log in to the website: https://www.facebook.com/audiencenetwork

Click the 'Start Now' button in the upper right corner

two。 If the screenshot continues, select the previously created business management platform account

3. If the business management platform account has not been created in advance, please create a business management platform account to manage the cash data in this step. If the business management platform account has been created, ignore this step and proceed to step 4.

Enter the name of the business management platform

4. After selecting / creating the business management platform, follow the instructions to create the first asset (Property) and name it.

5. Add a platform option to the asset to select the corresponding platform form (iOS/Android/Mobile Web/Instant Games) for the realised product

[pay special attention when creating assets]

You can bind up to two APP under each asset, and it must be an Android version and an iOS version of the product. The revenue management tool provides a very powerful data filtering function that can help developers filter advertising cash data according to the Android/iOS platform.

Of course, developers can create two assets for the Android version and the iOS version of the same product if they need it.

[Instant Games special note] if an App has both the Instant Games version and the original mobile version (iOS/Android version), please create a separate asset (Property) for the Instant Game and distinguish it from the asset of the version and the original mobile version (iOS/Android).

6. The first version of App created in the asset creates the first version (Placement) and selects the advertising form of the corresponding format.

[special attention to reward video format]

If the game developer needs to access the reward video advertisement form, but there is no corresponding reward video option as the screenshot, please provide Business manager ID to your Audience Network account manager. There is a separate application process for non-game reward videos, please contact your Audience Network account manager.

7. The created location number (Placement ID) is copied and provided to the SDK access technician for Audience Network SDK access.

III. Audience Network SDK access documents

OS/Android SDK documentation:

Https://developers.facebook.com/docs/audience-network/download

IOS reward Video Advertising document:

Https://developers.facebook.com/docs/audiencenetwork/ios/rewarded-video

Android reward Video Advertising document:

Https://developers.facebook.com/docs/audiencenetwork/android/rewarded-video

IV. Test advertisement

After the SDK connection is completed, before the Audience Network is submitted for review, the developer needs to use the asset administrator on MOMA

(Property Manager) / developer (Developer) authorized Facebook account login test phone in App

Find the advertisement for Audience Network in, that is, successfully send the test advertisement request and display it, developed by Instant Games

You can ignore this step.

IOS and Android testers complete this test with slightly different steps, but with the same principles.

[confirm]

Install Facebook App on the test machine and log in to the asset administrator on the MOMA/Business Manager background

(Property Manager) / developer (Developer) permission Facebook account, and Facebook

App can be used normally, and ads can be seen in the Facebook information stream.

There are Google service and Google Play in the Android device and make sure that you choose to deactivate the ad personalization feature.

On the state

IOS device "restricts ad tracking …" Is in a closed state. (set-Privacy-Advertising-restrict Advertising tracking)

IOS App test process:

1. Connect to the VPN that can use Facebook App on the test device and log in to MOMA in Facebook App

Is the Facebook account with the authority of asset administrator (Property Manager) / developer (Developer), and make sure to test

The limit Advertising tracking for the test device is turned off. (set-Privacy-Advertising-restrict Advertising tracking.)

two。 If the test machine logs in to this Facebook account for the first time, please restore the advertisement identifier (Settings-Privacy-Advertising-

Restore the ad identifier.) and restart the phone

3. After rebooting, make sure that the Facebook of the phone is logged in unblocked, enter the product to find the advertising space and send the first advertisement, please.

Beg, and see the Audience Network ad.

4. After seeing the test advertisement, please follow the backstage instructions to add collection information.

5. If App is not yet on App Store, please update App with Audience Network SDK to App.

Store . Go to the MOMA page after the update. A Send for review button appears in the middle of the page to send the review application.

The audit time is 24-48 hours. If the audit is still in progress for more than 48 hours, please contact the account manager.

6. If App is already available for download in App Store and make sure to connect with the Audience Network SDK package Bundle

ID is the same, but not updated with Audience Network SDK version to App Store. Please enter / refresh the MOMA page

Face, the Send for review button will appear in the middle of the page, click and send the audit application, review time

24-48 hours, if the audit is still in progress for more than 48 hours, please contact the account manager. At the same time, please bring

App for Audience Network SDK is updated to App Store.

7. If the pass has been approved by Audience Network, but the store package does not carry Audience Network SDK, then only

Mobile phones logged in with FB accounts with two permissions in MOMA backend can see Audience Network ads in the game.

Other users can send ad requests but will not be filled with ads.

Android App test process:

1. Connect to the VPN that can use Facebook APP on the test device and log in to MOMA in Facebook App

Is the Facebook account with the authority of asset administrator (Property Manager) / developer (Developer), and make sure to test

The "Select deactivate Advertising Personalization feature" of the test device is in the relevant state. (set-- Google-- ads-- choose to disable ads

Sexualization function)

two。 If the test machine logs in to this Facebook account for the first time, please go to Mobile Settings-Google-- Advertising-reset wide

Sue ID and restart the phone

3. After rebooting, make sure that the Facebook of the phone is logged in unblocked, enter the product to find the advertising space and send the first advertisement, please.

Beg, see the advertisement.

4. After seeing the test advertisement, please follow the backstage instructions to add collection information.

5. If this App has never been on the Google Play Store, please update the App with Audience Network SDK to

Google Play Store . After the Google Play Store is launched successfully, go to the MOMA page. Appears in the middle of the page

Click the 'send Review' (Send for review) button, click and send the audit application. Audit time 24-48 hours, if exceed

It is still under review after 48 hours, please contact the account manager.

6. If App is already available in Google Play Store, you can download it and make sure to connect to Audience Network SDK.

If the Package Name is the same, enter / refresh the MOMA page of the corresponding APP, and the button "send Review" appears in the middle of the page.

(Send for review) button, click and send the review application. Audit time 24-48 hours, if more than 48 hours

It still shows that it is under review, please contact the account manager. Please also update the App with Audience Network SDK to

App Store .

7. If the pass has been approved by Audience Network, but the store package does not carry Audience Network SDK, then only

Mobile phones logged in with two FB accounts in the MOMA backend can see Audience Network ads in the game.

Other users can send ad requests but none of them will be populated.

About how Facebook Instant Game access advertising AUDIENCE NETWORK to share here, I hope that the above content can make you improve. If you want to learn more knowledge, please pay more attention to the editor's updates. Thank you for following the website!

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