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How to use Glide to load Image in Android

2025-01-17 Update From: SLTechnology News&Howtos shulou NAV: SLTechnology News&Howtos > Development >

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Today, I will talk to you about how to use Glide to load images in Android, many people may not know much about it. In order to make you understand better, the editor has summarized the following content for you. I hope you can get something according to this article.

Before we get into the Glide example, we should know what glide,Glide is an image processing library developed by muyangmin. Using the glide library, we can display images, decode images, cache images, animate gif, and so on.

This example demonstrates how to integrate glide in android.

Step 1-create a new project in Android Studio, go to File ⇒ New Project and fill in all the necessary details to create a new project.

Step 2-add the following code to build.gradle (Module:app).

Plugins {id 'com.android.application'} android {compileSdk 32 defaultConfig {applicationId "com.example.myapplication" minSdk 21 targetSdk 32 versionCode 1 versionName "1.0" testInstrumentationRunner "androidx.test.runner.AndroidJUnitRunner"} buildTypes {release {minifyEnabled false proguardFiles getDefaultProguardFile (' proguard-android-optimize.txt') 'proguard-rules.pro'}} compileOptions {sourceCompatibility JavaVersion.VERSION_1_8 targetCompatibility JavaVersion.VERSION_1_8}} dependencies {implementation' androidx.appcompat:appcompat:1.2.0' implementation 'com.google.android.material:material:1.3.0' implementation' androidx.constraintlayout:constraintlayout:2.0.4' implementation 'com.github.bumptech.glide:glide:4.8.0 'annotationProcessor 'com.github.bumptech.glide:compiler:4.8.0' testImplementation' junit:junit:4.+' androidTestImplementation 'androidx.test.ext:junit:1.1.2' androidTestImplementation' androidx.test.espresso:espresso-core:3.3.0'}

Step 3-add the following code to AndroidManifest.xml.

Step 4-add the following code to res/layout/activity_main.xml.

Step 5-add the following code to src/MainActivity.java

Package com.example.myapplication; import android.os.Bundle;import android.widget.ImageView; import androidx.appcompat.app.AppCompatActivity; import com.bumptech.glide.Glide;import com.example.myapplication.R; public class MainActivity extends AppCompatActivity {@ Override protected void onCreate (Bundle savedInstanceState) {super.onCreate (savedInstanceState); setContentView (R.layout.activity_main); ImageView imageView = findViewById (R.id.imageView) Glide.with (this) .load ("https://pixy.org/src/125/thumbs350/1251267.jpg") .into (imageView);}})

Let's try to run your application. I assume that you have connected the actual Android mobile device to your computer. To run the application from android studio, open one of the active files for the project, and then click the run icon in the toolbar. Select your mobile device as an option, and then check your mobile device, which will display your default screen

After reading the above, do you have any further understanding of how to use Glide to load images in Android? If you want to know more knowledge or related content, please follow the industry information channel, thank you for your support.

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