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2025-04-02 Update From: SLTechnology News&Howtos shulou NAV: SLTechnology News&Howtos > Development >
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In this article, the editor introduces in detail "how to use the LESS of WebStorm in WeChat Mini Programs". The content is detailed, the steps are clear, and the details are handled properly. I hope that this article "how to use the LESS of WebStorm in WeChat Mini Programs" can help you solve your doubts.
Less environment
Less needs npm of nodejs
The environment of nodejs is omitted here.
Own Baidu
Pass through
Npm install less-g
Install less
(unused libraries can be understood as maven libraries, gradle libraries, pods libraries)
Less usage of WebStorm
Associate the corresponding less first
Of course, the display of the corresponding wxss file in webstorm
WebStorm: problems encountered
Here, as long as the less file is created, the corresponding wxss file will be automatically generated (of course, if you write and save the less file, it will automatically refresh the wxss file, isn't it convenient?)
Comparison between Direct wxss and less
Let's look at the page first.
The page is simple.
Only one sky applies three cloud classes
View class= "container" >
Look at css again.
.sky {height: 480px; background: # 007fd5; position: relative; overflow: hidden; animation: sky_background 50s ease-out infinite;} .sky .clouds _ one {background: url (".. / resources/cloud/cloud_one.png"); position: absolute; left: 0; top: 0; height: 100%; width: 300%; animation: cloud 50s linear infinite; transform: translate3d (0,0,0) }. Sky .clouds _ two {background: url (".. /.. / resources/cloud/cloud_two.png"); position: absolute; left: 0; top: 0; height: 100%; width: 300%; animation: cloud 75s linear infinite; transform: translate3d (0,0,0);} .sky .clouds _ three {background: url (".. / resources/cloud/cloud_three.png"); position: absolute; left: 0; top: 0; height: 100%; width: 300%; animation: cloud 120s linear infinite Transform: translate3d (0,0,0);} @ keyframes cloud {0% {left: 0;} 100% {left:-200%;}}
We found a lot of repetition.
The function is not difficult, but it takes up 70 lines and is difficult to reuse.
The revised painting also depends on the logic in it.
It is not convenient to modify it.
The use of Less
After we simply define variables and methods
With less, it goes something like this
@ dodo-out-height: 480px; / / @ dodo-out-height: 480rpx; / / @ dodo-out-height: 480rpx; / / 480rpx: 480rpx; / / 480rpx: 480rpx; / / dodo-out-height: 480rpx; / / 480rpx: 480rpx; / / @ dodo-img-url-clouds_two: 480px; / / @ rpx: 480px; / / @ rpx: 480px; / / @ dodo-img-url-clouds_three: ".. /. / resources/cloud/cloud_three.png" .sky {height: @ dodo-out-height; background: @ dodo-bg-sky; position: relative; overflow: hidden; animation: sky_background 50s ease-out infinite } .sky .clouds _ one {.dodo _ clouds (@ url:@dodo-img-url-clouds_one, @ time: 50s)} .sky .clouds _ two {.dodo _ clouds (@ url:@dodo-img-url-clouds_two, @ time: 75s)} .sky .clouds _ three {.dodo _ clouds (@ url:@dodo-img-url-clouds_three, @ time: 120s)} .dodo_clouds (@ url:@dodo-img-url-clouds_one, @ height: @ width: 300%, @ time: 100s) {background: url (@ url) Position: absolute; left: 0; top: 0; height: 100%; width: 300%; animation: cloud @ time linear infinite; transform: translate3d (0,0,0);} @ keyframes cloud {0% {left: 0} 100% {left:-200%}}
After saving
We found that the corresponding wxss file has also changed and directly generated a readable file.
It's not much different from the file written directly before.
There will be no corresponding variables and methods.
.sky {height: 480px; background: # 007fd5; position: relative; overflow: hidden; animation: sky_background 50s ease-out infinite;} .sky .clouds _ one {background: url (".. / resources/cloud/cloud_one.png"); position: absolute; left: 0; top: 0; height: 100%; width: 300%; animation: cloud 50s linear infinite; transform: translate3d (0,0,0) }. Sky .clouds _ two {background: url (".. /.. / resources/cloud/cloud_two.png"); position: absolute; left: 0; top: 0; height: 100%; width: 300%; animation: cloud 75s linear infinite; transform: translate3d (0,0,0);} .sky .clouds _ three {background: url (".. / resources/cloud/cloud_three.png"); position: absolute; left: 0; top: 0; height: 100%; width: 300%; animation: cloud 120s linear infinite Transform: translate3d (0,0,0);} @ keyframes cloud {0% {left: 0;} 100% {left:-200%;}}
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